Letter to GoDaddy, 26 July 2012: GoDaddy site suggestion: You should make an easy to find ‘Cancel my GoDaddy account’ button. I have looked in all the help sections and can not find out how to cancel our account with GoDaddy. In the last 7 months we have moved all of our domains to other […]
Category Archives: media streams
sgs media streams
all the good stuff…
Today I changed the oil in my car at lunch. It breathed life into my work in a matter of words … good stuff…. Would definitely suggest you go out and do something with your hands… not just sitting at your desk reading Twitter! 😉
Posting some test clips from a commercial we did for the ‘Got Milk?’ campaign we did in the U.S. a few months ago. Here is the final draft of it. We will post the finished version when we are able to. And two earlier test clips with Blender Internal render information ‘stamped’ into the frame. […]
Composite, animation and rendered in Blender Our goal was to create a car chase without any cars. This is just a test render. The final cuts between front and back of the cars quite quickly with a few fixes, etc.
Basic architectural visualization of an apartment in Amsterdam. Modeled in 3DSMax and rendered in V-Ray.
Visit: nottebiancachiavenna.com June 1st 2012 in Chiavenna, Italy near Lake Como, the Notte Bianca (White Night) festival. Everything in the city is open until 3am and people and music fill the streets.
Animation, video and car chases… 2 1/2 minutes of fun. ShinyGoldShoes.com winter 11/12 showreel. Most animation, camera tracking and compositing were done in Blender. Editing was done in Kdenlive on Kubuntu Linux 64-bit. Music by Björk: Army of Me.
A visualization test of our office using Blender internal render engine and Blender node editor and compositor. Original rendering @ 1920×800: Kubuntu Linux 11.04 64-bit AMD Phenom II (4×3.2GhZ) 8GB DDR3 1333 1GB DDR5 Video RAM + 24 CUDA cores 6-10 minutes per frame x 250 frames +/- 30 hours render time Conclusion: Probably should […]
Testing Houdini Ocean Simulation Tools with Blender. Also testing lens distortion node and color correction nodes in Blender. Original rendering @ 1920×800: Kubuntu Linux 11.04 64-bit AMD Phenom II (4×3.2GhZ) 8GB DDR3 1333 1GB DDR5 Video RAM + 24 CUDA cores Rendering with shoe: +/- 1 minute per frame Rendering with ball: +/- 20 seconds […]